How Long Is
Elden Ring
For most players, Elden Ring is a major commitment. A focused main-story run usually lands around 58 hours, a fuller run with side content is closer to 99 hours, and a completionist run can stretch to roughly 133 hours or more.

Main story
58h
Main + side content
99h
Completionist
133h
Commitment
Massive commitment
Elden Ring is realistic for players with limited time, but only if you treat it as a multi-week project and resist the urge to clear every region on the first pass.
Session Fit
Best when it is your main game, not your side game.
Good only if you want one long anchor game for the next several weeks. Poor fit for a crowded backlog unless you are comfortable parking other long RPGs.
Playtime Breakdown
How long it takes to beat Elden Ring
| Play style | Time | What it assumes |
|---|---|---|
| Main story | 58h | Focused progression through the critical path with some natural detours and leveling. |
| Main + side content | 99h | A fuller run with major optional areas, bosses, and broader exploration. |
| Completionist | 133h | Heavy exploration, optional bosses, gear hunting, quest cleanup, and broad world coverage. |
Reality Check
Typical vs stretched playtime
Low
45h
Typical
58h
High
72h
Why this range moves
The low end assumes efficient routing and limited detours. The high end is what usually happens when natural exploration and boss retries start stacking up.
Low
82h
Typical
99h
High
120h
Why this range moves
This is the most realistic first-playthrough zone for players who engage with major optional regions instead of treating the world like a pure critical path.
Low
120h
Typical
133h
High
165h
Why this range moves
Broad cleanup, optional bosses, questlines, and gear hunting push the game well beyond a normal story-and-exploration run.
Backlog Signals
What kind of commitment this really is
5h/week reality
2 to 7 months
A story-focused run is manageable, but full exploration turns Elden Ring into a multi-month anchor game very quickly.
Variance level
High
Build choices, boss retries, and willingness to explore create big gaps between disciplined players and curious ones.
Best backlog role
Anchor game
Works best when it is the one big game you are actively living in, not one more RPG piled onto an already crowded list.
Overflow risk
Severe
The world constantly offers one more cave, boss, region, or questline, so restraint matters more than with many RPGs.
Session Fit
How well it works in real play sessions
Good for some exploration or a quick dungeon push, but less reliable if you are in a difficult boss stretch or a larger legacy dungeon.
This is enough time to clear a cave, make real map progress, or work through a boss learning cycle without feeling rushed.
Longer sessions fit the game best because exploration, build tuning, and boss progression all breathe better when you are not watching the clock.
Backlog Planning
How many weeks does Elden Ring take?
| Hours per week | Main story | Main + side content | Completionist |
|---|---|---|---|
| 5h / week | 12 weeks | 20 weeks | 27 weeks |
| 10h / week | 6 weeks | 10 weeks | 14 weeks |
| 15h / week | 4 weeks | 7 weeks | 9 weeks |
Why It Varies
Why Elden Ring playtime swings so much
Exploration changes everything. Elden Ring constantly pulls players off the critical path with caves, legacy dungeons, field bosses, and entire side regions.
Build choice affects pacing. Strong ranged or bleed-heavy setups can compress boss time, while slower melee or experimental builds usually lengthen the run.
Difficulty tolerance matters more here than in many open-world RPGs because retries on major bosses can add real hours, especially late in the game.
Guide use versus blind play creates a large spread. Following optimized routes cuts wasted travel and missed NPC chains, while blind runs are usually much longer.
Editorial Notes
Context that matters before you commit
The early pre-release expectation of roughly 30 hours reflects a narrow critical-path estimate, not how most players actually engage with the game.
For backlog planning, Elden Ring works best when you actively decide what you are skipping on the first playthrough instead of treating every icon and cave as mandatory.
If your weekly gaming time is limited, Elden Ring is still viable, but it is a better fit for players who enjoy living in one game for a month or two.
Alternatives
Similar games if your backlog is tighter
Lies of P
A shorter, more contained soulslike if you want similar combat tension without the same world-size commitment.
About 30 to 40 hours for most players.
Dark Souls III
A strong middle-ground choice if you want FromSoftware pacing with less open-world sprawl.
Usually around 32 to 45 hours depending on optional content.
The Witcher 3: Wild Hunt
A good longer alternative if you specifically want another huge open-world RPG anchor game.
Often well above 100 hours with side content.
FAQ
Common Elden Ring time questions
How long is Elden Ring if I only do the main story?
A realistic main-story-focused Elden Ring run is around 58 hours for most players, though confident players using efficient routing can finish faster.
How long does it take to 100% Elden Ring?
A broad completionist run is roughly 133 hours on average, and many first-time blind runs can go higher if you chase every optional boss, questline, and region.
Is Elden Ring worth starting if I only play 5 hours a week?
Yes, but only if you want Elden Ring to be your main game for the next two to six months depending on how much side content you intend to do. It is not a quick backlog cleanup game.
Plan the rest of the backlog
If this helped you decide whether to start Elden Ring, Video Game Tracker can help you manage the rest of your backlog with progress history, focused lists, and clean weekly planning.